Statue of a monk modeled in the zbrush program. Retopology and UV mapping done in Maya. The texture of the model is made in the program Substance 3D Painter. This model belongs to the asset group created for the cemetery scene in Unity
statue of a monk with a book in Adobe Substance 3D Painter
statue of a monk with a book Retopology
statue of a monk with a book UV mapping
statue of a monk with a book in Adobe Substance 3D Painte
statue of a monk with a book in Adobe Substance 3D Painte